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User:Monogon/list of all moves: Difference between revisions
From Beastiepedia: The Beastieball Wiki
(Created page with "All the plays in the order they appear in the game's Playdex. {| class="wikitable sortable" style="margin: auto;border:" !'''Play''' !'''Type''' !'''Power''' !Description !Favors |- !Ultimate Attack |bgcolor = "#f3c18c" |{{Body}}Body |200 |ATTACK. Requires 3 ACTIONS. | -- |- !Hyperspike |bgcolor = "#f3c18c" |{{Body}}Body |135 |Only used from net? Feel 2 {{Tired}}TIRED (only basic actions). | -- |- !Vigor Beam |bgcolor = "#f3c18c" |{{Body}}Body|...") |
(added telekinesis) |
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| -- | | -- | ||
|Clears FEELINGs (except {{Angry}}[[Angry|ANGRY]]) from entire team. | |Clears FEELINGs (except {{Angry}}[[Angry|ANGRY]]) from entire team. | ||
| -- | |||
|- | |||
![[Telekinesis]] | |||
|bgcolor = "99ecaa"|{{Support}}[[Support]] | |||
| -- | |||
|Ball goes to self. {{Mind}}POW{{Boost}} to self. | |||
| -- | | -- | ||
|- | |- |
Revision as of 20:46, 28 June 2024
All the plays in the order they appear in the game's Playdex.
Play | Type | Power | Description | Favors |
---|---|---|---|---|
Ultimate Attack | Body | 200 | ATTACK. Requires 3 ACTIONS. | -- |
Hyperspike | Body | 135 | Only used from net? Feel 2 TIRED (only basic actions)TIRED (only basic actions). | -- |
Vigor Beam | Body | 135 | Only used from net. Strongest when user has more STAMINA. | -- |
Overpower | Body | 110 | POW to self. DEF to self. | -- |
Thunder | Body | 110 | Only used from net. Auto-targets back row. | -- |
Launch | Body | 100 | Only used from back row. SHIFTs self to front row. | -- |
Spike | Body | 100 | Only used from the net. | -- |
Nice Shot | Body | 95 | ATTACK. Easy receive. | -- |
Thump | Body | 90 | A basic ATTACK. | -- |
Stomp | Body | 85 | Feel 1 ANGRY (only attacks)ANGRY (only attacks). If ally field has RHYTHM: POW to self. | -- |
High Slam | Body | 80 | Only used from net. Targets straight ahead. Can hit without volleying. | -- |
Power Sap | Body | 75 | ATTACK. HEALs self +10. | -- |
Shove | Body | 75 | Only used from net. SHIFTs target to back row after hitting. | -- |
Muscle Memory | Body | 70 | ATTACK. POW x1.5 if used to serve. | -- |
Rocket | Body | 70 | ATTACK. Stronger when received in the back. | -- |
Kneebender | Body | 60 | ATTACK. POW to target. | -- |
Momentum | Body | 60 | ATTACK. POW x2 if the user just TAGGED IN. | -- |
Finisher | Body | 55 | ATTACK. POW x2 if target STAMINA is under 50. | -- |
Basic Hit | Body | 50 | A basic ATTACK. | -- |
Bounce | Body | 50 | Targets SIDEWAYS. | -- |
Breaker | Body | 50 | ATTACK. DEF to target. | -- |
Relaxed Hit | Body | 50 | ATTACK. HEALs self +20. | -- |
Zinger | Body | 40 | ATTACK. Target feels 2 TENDER (Defenses)TENDER (defenses). | -- |
Bump | Body | 35 | ATTACK. Can hit without volleying. | -- |
Sidewinder | Body | 35 | Targets SIDEWAYS. SHIFTs target to opposite lane after hitting. | -- |
Energized | Body | 15 | ATTACK. POW +10 for each BOOST on the user. | -- |
Reach Shot | Body | 0 | Auto-targets front row. Target feels 1 SHOOK (can't attack)SHOOK (can't attack). | -- |
Grinder | Body | 0 | Damage equals 50% of target's remaining STAMINA. | -- |
Turnabout | Spirit | 160 | ATTACK. Strongest when user has less STAMINA. | -- |
Airblast | Spirit | 130 | Only used from the net. SHIFTs self to back row. | -- |
Burnout | Spirit | 110 | ATTACK. POW to self. | -- |
Contest | Spirit | 110 | ATTACK. Damages based on target's strongest DEF. | -- |
Challenge | Spirit | 100 | POW to target. POW to target. | -- |
Supercommit | Spirit | 100 | ATTACK. Feel 1 NERVOUS (can't move)NERVOUS (can't move). | -- |
Bring the Heat | Spirit | 85 | A basic ATTACK. | -- |
Cut Shot | Spirit | 80 | Used from net. Targets front row. SHIFTs self to opposite lane. | -- |
Counter | Spirit | 75 | ATTACK. POW x1.5 if user received the ball. | -- |
Desperate Dive | Spirit | 75 | Can hit without volleying. Feel 1 STRESSED (becomes TIRED)STRESSED (becomes TIRED (only basic actions)TIRED). | -- |
Explosion | Spirit | 75 | Damages both opponents. Additional 50% damage to active team. | -- |
Jammer | Spirit | 70 | ATTACK. POW to target. | -- |
Grit | Spirit | 65 | ATTACK. POW x2 when SWEATY (losing stamina)SWEATY, NERVOUS (can't move)NERVOUS, or TENDER (Defenses)TENDER. | -- |
Raw Fury | Spirit | 65 | ATTACK. Ignores target's shields and BOOSTS. | Level 2 |
Comeback | Spirit | 60 | ATTACK. POW x1.5 if tied or behind on score. | -- |
Tornadoball | Spirit | 60 | ATTACK. Force target to TAG OUT. | -- |
Bang | Spirit | 55 | ATTACK. Additional 50% damage to target's ally. | -- |
Thriller | Spirit | 55 | ATTACK. Feel 1 JAZZED (POW x1.5)JAZZED (POW x1.5) before contact. | -- |
Relentless | Spirit | 50 | ATTACK. Can use even when SHOOK (can't attack)SHOOK or TIRED (only basic actions)TIRED. | -- |
Toppler | Spirit | 50 | ATTACK. POW +50% for each BOOST on target. | -- |
Beginner Effort | Spirit | 45 | A basic ATTACK. | -- |
Careful Shot | Spirit | 40 | ATTACK. Targets SIDEWAYS. | -- |
Pepshot | Spirit | 40 | ATTACK. POW to self. | -- |
Steamer | Spirit | 1 | Targets straight ahead. Target feels +2 SWEATY (losing stamina)SWEATY (losing stamina). | -- |
Perfect Shot | Mind | 125 | ATTACK. Requires 2 ACTIONs. | -- |
Soulcrusher | Mind | 120 | ATTACK. Strongest when target has more STAMINA. | -- |
Rainbow | Mind | 100 | Only used from back row. Auto-targets back row. | -- |
Tool | Mind | 95 | Auto-targets nearest opponent. | -- |
Dump | Mind | 85 | Used from net. Targets front row. | -- |
Roll Shot | Mind | 80 | Only used from net. Auto-targets back row. Ignores BLOCKED (POW x2/3)BLOCKED. | -- |
Heartbreaker | Mind | 75 | ATTACK. POW to target. | -- |
Spitball | Mind | 75 | ATTACK. Target feels 1 ANGRY (only attacks)ANGRY (only attacks). | -- |
Prepared Attack | Mind | 70 | ATTACK. DEF to self. | -- |
Sneak Attack | Mind | 70 | ATTACK. SHIFTs self to front row after hitting. | -- |
Floater | Mind | 65 | ATTACK. SHIFTs target to back row after hitting. | -- |
Nerve Strike | Mind | 65 | ATTACK. POW X1.5 if target has a bad FEELING. | -- |
Numbshot | Mind | 65 | ATTACK. Clears BOOSTS from target. | -- |
Cold Calculation | Mind | 60 | ATTACK. DEF to self. | -- |
Slice | Mind | 60 | Targets SIDEWAYS. | -- |
Snipe | Mind | 60 | ATTACK. Damages based on target's weakest DEF. | -- |
Lure Shot | Mind | 55 | ATTACK. SHIFTs target to front row after hitting. | Level 2 |
Pressure | Mind | 55 | ATTACK. POW x2 if target just TAGGED IN. | |
Pierce | Mind | 50 | ATTACK. POW +25% for each BOOST on target. | -- |
Zigzag | Mind | 50 | ATTACK. POW +50% for each volley. | -- |
Mindfield | Mind | 45 | ATTACK. Damages both opponents. | -- |
Tracker | Mind | 45 | ATTACK. Target feels 1BLOCKED (POW x2/3)BLOCKED (POW x2/3). | -- |
Freezer | Mind | 40 | ATTACK. Target feels 1 NERVOUS (can't move)NERVOUS (can't move). | -- |
Practice Shot | Mind | 40 | A basic ATTACK. | -- |
Twisted | Mind | 40 | ATTACK. Target feels 1 SHOOK (can't attack)SHOOK (can't attack). | -- |
Trickspin | Mind | 35 | Target SIDEWAYS. DEF to target. | -- |
Cornershot | Mind | 25 | Auto-targets back row. Target feels +1 SWEATY (losing stamina)SWEATY (losing stamina). | -- |
Precision | Mind | 0 | Auto-targets back row. Always does 30 damage. | -- |
Cover | Volley | -- | VOLLEY. SHIFTs self to back row. | Level 1 |
Demanding Set | Volley | -- | VOLLEY. POW to ally. Active team feels 1 STRESSED (becomes TIRED)STRESSED (becomes TIRED (only basic actions)TIRED). | -- |
Dig | Volley | -- | VOLLEY. Feel 1 JAZZED (POW x1.5)JAZZED (POW x1.5). | -- |
Excited Pass | Volley | -- | VOLLEY. POW to self. | -- |
Faith | Volley | -- | VOLLEY. POW to ally. | Level 2 |
Forward Pass | Volley | -- | VOLLEY. SHIFTs ally to front row. | -- |
Juggle | Volley | -- | Ball goes to self. POW to self. | -- |
Net Rush | Volley | -- | VOLLEY. SHIFTs self to front row. | Level 1 |
Perfect Pass | Volley | -- | Only used from net. VOLLEY. SHIFTs ally to front row. Ally feels 1 JAZZED (POW x1.5)JAZZED (POW x1.5). | -- |
Pipe | Volley | -- | VOLLEY. SHIFTs ally to back row. | -- |
Quick | Volley | -- | VOLLEY. POW to ally. | -- |
Refresh | Volley | -- | VOLLEY. HEALs ally +15. | -- |
Set | Volley | -- | VOLLEY. Ally feels 1 JAZZED (POW x1.5)JAZZED (POW x1.5). | Level 2 |
Super Quick | Volley | -- | Only used from net. VOLLEY. POW to ally. | -- |
Tactical Pass | Volley | -- | VOLLEY. POW to ally. | Level 2 |
Updraft | Volley | -- | VOLLEY. +1 ACTIONs. -34 STAMINA. | -- |
Blaze | Support | -- | POW to self. -34 STAMINA. | -- |
Build | Support | -- | Only used from back row. Build a WALL in front of self. -34 STAMINA. | -- |
Call Out | Support | -- | DEF to ally. | -- |
Calming Aura | Support | -- | HEALs active team +15. | -- |
Cheer | Support | -- | POW to ally. | -- |
Chill Out | Support | -- | POW to target. | -- |
Clear Field | Support | -- | Clears all FIELD EFFECTS. HEALs entire team +8. | -- |
Deep Breath | Support | -- | HEALs self +30. | -- |
Dispel | Support | -- | Ally's ball becomes VOLLEYed. | -- |
Doze | Support | -- | Fully restores stamina and FEELINGS. Feel 4 TIRED (only basic actions)TIRED (only basic actions). | Level 2 |
Dreadful Mist | Support | -- | SHIFTs self to front row. Entire field gets 6 DREAD (No good feelings). | -- |
Drum | Support | -- | Ally field gets 6 RHYTHM (Healing and protection). | -- |
Feint | Support | -- | DEF to target. | -- |
Flex | Support | -- | POW to self. DEF to self. | -- |
Goo-Goo Eyes | Support | -- | POW to target. | -- |
Hex | Support | -- | Target feels 4 TIRED (only basic actions)TIRED (only basic actions). Feel 4 WIPEDWIPED (must bench). | -- |
Hunker | Support | -- | DEF to self. Feel 1NERVOUS (can't move)NERVOUS (can't move). | -- |
Jeer | Support | -- | POW to target. POW to target. | -- |
Lay Trap | Support | -- | Opponent field get +2 TRAP (Tag-ins lose 8 stamina per trap). | -- |
Lock Target | Support | -- | Target feels 1 NOISY (attracts attacks)NOISY (attracts attacks). | -- |
Mark | Support | -- | Target feels 1 BLOCKED (POW x2/3)BLOCKED (POW x2/3). | -- |
Meditate | Support | -- | POW to self. DEF to self. DEF to self. | -- |
Nettle | Support | -- | -20 STAMINA to target. | -- |
Overthink | Support | -- | POW to self. Feel 1 STRESSED (becomes TIRED)STRESSED (becomes TIRED (only basic actions)TIRED). | -- |
Provoke | Support | -- | Target feels 2 ANGRY (only attacks)ANGRY (only attacks). | -- |
Quick Tag | Support | -- | TAG OUT with benched ally. | -- |
Rally | Support | -- | Entire field gets +3 RALLY (POW +50%, POW -25%). | Level 2 |
Reposition | Support | -- | SWITCH places with fielded ally. | -- |
Steal | Support | -- | Ball goes to self. SHIFTs self to front row. | Level 1 |
Tailwind | Support | -- | SHIFTs active team to front row. | -- |
Team Chant | Support | -- | Clears FEELINGs (except ANGRY (only attacks)ANGRY) from entire team. | -- |
Telekinesis | Support | -- | Ball goes to self. POW to self. | -- |
Teleport | Support | -- | SWITCH places with ally without moving ball. | -- |
Tough Front | Support | -- | -33 STAMINA. Feel 2 TOUGH (1/4 damage)TOUGH (shielded). | -- |
Trait Dance | Support | -- | Swaps Trait with target. | -- |
Whistle | Support | -- | Feel 1 NOISY (attracts attacks)NOISY (attracts attacks). | -- |
Assess | Defense | -- | POW to self. | -- |
Battle Cry | Defense | -- | Active team feels 1 JAZZED (POW x1.5)JAZZED (POW x1.5). | -- |
Body Ready | Defense | -- | DEF to self. | -- |
Cyclone | Defense | -- | Force target to TAG OUT. | -- |
Distraction | Defense | -- | Only used from net. Feel 1 NOISY (attracts attacks)NOISY (attracts attacks). | -- |
Dramatic Exit | Defense | -- | TAG OUT. Benched ally feels 1NOISY (attracts attacks)NOISY (attracts attacks) +2ANGRY (only attacks)ANGRY (only attacks). | -- |
Fall Back | Defense | -- | SHIFTs active team to back row. | -- |
Frazzle | Defense | -- | Target feels 1 STRESSED (becomes TIRED)STRESSED (becomes TIRED (only basic actions)TIRED). | -- |
Hawkeye | Defense | -- | Target feels 1BLOCKED (POW x2/3)BLOCKED (POW x2/3). -10 STAMINA. | -- |
Heart Harden | Defense | -- | DEF to self. | -- |
Heat Up | Defense | -- | Target feels +1 SWEATY (losing stamina)SWEATY (losing stamina). | -- |
Heat Wave | Defense | -- | Every fielded player feels +1 SWEATY (losing stamina)SWEATY (losing stamina). | -- |
High Five | Defense | -- | Transfer BOOSTs to benched ally. TAG OUT with benched ally. | -- |
Inspiring Defense | Defense | -- | Feel 1TOUGH (1/4 damage)TOUGH (shielded) + 2ANGRY (only attacks)ANGRY (only attacks). POW to ally. | -- |
Intimidate | Defense | -- | Target feels 1TENDER (Defenses)TENDER (defenses). | -- |
Mighty Yell | Defense | -- | Feel 1NOISY (attracts attacks)NOISY (attracts attacks). Feel 2ANGRY (only attacks)ANGRY (only attacks). | -- |
Mind Read | Defense | -- | DEF to self. | -- |
Patience | Defense | -- | Clears BOOSTs from every fielded player. | -- |
Pump Up | Defense | -- | POW to self. | -- |
Quick Breath | Defense | -- | HEALs self +30. | -- |
Role Reverse | Defense | -- | SHIFTs active team to opposite row. | -- |
Shield | Defense | -- | Feel 1TOUGH (1/4 damage)TOUGH (shielded) +2ANGRY (only attacks)ANGRY (only attacks). | Level 1 |
Smack | Defense | -- | TAG OUT with benched ally. POW to benched ally. | -- |
Staredown | Defense | -- | SHIFTs self to front row. Target feels 1 NERVOUS (can't move)NERVOUS (can't move). | -- |
Sting | Defense | -- | Target feels 2 TIRED (only basic actions)TIRED (only basic actions). -20 STAMINA. | -- |
Stinky | Defense | -- | Target feels 2 SHOOK (can't attack)SHOOK (can't attack). | -- |
Torch Pass | Defense | -- | -100 STAMINA. Restores benched ally's stamina and FEELINGS. TAG OUT. | -- |
Upsetting Comment | Defense | -- | Only used from net. Every fielded player feels 1 NERVOUS (can't move)NERVOUS (can't move). | -- |