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Handicoot: Difference between revisions

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<blockquote>''"Following fires, rockslides, or other natural disasters, Handicoots often appear and help out."''  —Beastiepedia</blockquote>
{{Infobox beastie
{{Infobox beastie
|number=12
  |name=Handicoot
  |name=Handicoot
  |image=<gallery>
  |image=<gallery>
Line 6: Line 6:
HandicootRaremorph.png|Raremorph
HandicootRaremorph.png|Raremorph
</gallery>
</gallery>
  |recruit=[[Pass|Volley]] the ball 3+ times
  |recruit=3+ times, use a special [[Volley]]
  |training=+2[[File:Mind.png|frameless|24x24px]]DEF
  |training=+2{{Mind}}DEF
  |exp=1,000,000
  |exp=1,000,000
|color1=#4d75c8 0%, #6f9cef 49%, #67c4ff 100%
|color2=#fc6060 0%, #ff8b71 100%
|color3=#bd492f 0%, #dd2d1b 50%, #b2262b 100%
|color4=#f99f35 0%, #fea529 50%, #ffb641 100%
|color5=#e8e4f3 0%, #dbdaf3 50%, #d3ecf3 100%
|color1rare=#ffa5b2 0%, #ffc6c6 49%, #ffbaba 100%
|color2rare=#ff7373 0%, #ff7373 100%
|color3rare=#c03f00 0%, #a01818 100%
|color4rare=#ffae6c 0%, #ffa768 50%, #ff9982 100%
|color5rare=#ffece5 0%, #ffece5 100%
}}
}}
'''Handicoot''' is a [[:Category:Beasties|Beastie]]. It is the metamorphed form of Bildit.
<blockquote>''"Following fires, rockslides, or other natural disasters, Handicoots often appear and help out."''  —Beastiepedia</blockquote>
'''Handicoot''' is a [[Beastie]]. They metamorph from [[Bildit]] starting at level 15. They metamorph into [[Bandicraft]] starting at level 35.


== Recruitment ==
== Recruitment ==
=== Locations ===
=== Locations ===


* None (Metamorph from [[Bildit]])
* No known wild habitats


== Stats ==
== Stats ==
=== Base Stats ===
=== Base Stats ===
{| class="wikitable""
{{BeastieStats
|-
|powBody=45
!'''Power'''
|defBody=50
!
|powSpirit=25
!'''Defense'''
|defSpirit=65
|-
|powMind=75
|-
|defMind=95
|bgcolor = "#f3c18c" |45
}}
|bgcolor = "#f3c18c" |[[File:Body.png|frameless|25x25px]][[Body]]
|bgcolor = "#f3c18c" |50
|-
|-
|bgcolor = "#f5abab" |25
|bgcolor = "#f5abab" |[[File:Spirit.png|frameless|30x30px]][[Spirit]]
|bgcolor = "#f5abab" |65
|-
|-
|bgcolor = "#60c0f3" |75
|bgcolor = "#60c0f3" |[[File:Mind.png|frameless|24x24px]][[Mind]]
|bgcolor = "#60c0f3" |95
|-
|-
!colspan="3" |Total: 355
|-
|}


== Traits ==
== Traits ==
{| class="wikitable" style="margin: auto;border:"
{{TraitList|?occurrence
|-
|Full Focus|Natural
!'''Trait'''
|Captain|[[Recessive]]
!'''Description'''
}}
|-
![[Full Focus]]
|[[File:Mind.png|frameless|24x24px]]Attacks are 50% stronger when STAMINA is below 34
|-
![[Captain]] ([[Recessive Trait]])
|When they volley, SHIFTs ally to the net
|}


== Plays ==
== Plays ==
{| class="wikitable" style="margin: auto;border:"
=== From Level Up ===
! colspan="6" |By Level Up
{{BeastieLearnset|header=From Level Up|?level|?favors|?sortable
|-
|Dig|1
!Play
|Practice Shot|1
!Type
|Forward Pass|11
!Power
|Prepared Attack|15
!Description
|Set|18
!Level
|Demanding Set|22
!Favors
|Zigzag|27
|-
|Build|32
![[Dig]]
|Quick Set|37
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|Tool|41
| --
|Assess|45
|VOLLEY. Feel 1 [[File:JazzedFeeling.png|24x24px]][[JAZZED]] (POW x1.5).
}}
|1
=== With Friendship ===
| --
{{BeastieLearnFriend|header=With Friendship|?favors|?sortable
|-
|Nice Shot
![[Practice Shot]]
|Muscle Memory
|bgcolor = "#60c0f3" |[[File:Mind.png|frameless|24x24px]][[Mind|Mind]]
|Bump
|40
|Dump
|A basic [[File:Mind.png|frameless|24x24px]]ATTACK.
|Roll Shot
|1
|Lure Shot
| --
|Mindfield
|-
|Tracker
![[Forward Pass]]
|Net Rush
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|Pipe
| --
|Refresh
|VOLLEY. SHIFTs ally to front row.
|Tactical Pass
|11
|Chill Out
| --
|Deep Breath
|-
|Lay Trap
![[Prepared Attack]]
|Shield
|bgcolor = "#60c0f3" |[[File:Mind.png|frameless|24x24px]][[Mind|Mind]]
}}
|70
=== Combo Moves ===
|ATTACK. [[File:Mind.png|frameless|24x24px]]DEF[[File:BoostUp.png|frameless|24x24px]] to self.
WIP
|15
| --
|-
![[Set]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|VOLLEY. Ally feels 1 [[File:JazzedFeeling.png|24x24px]][[JAZZED]] (POW x1.5).
|18
|[[File:KazContactIcon.png|24x24px]][[Kaz#Favors|Level 2]]
|-
![[Demanding Set]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|VOLLEY. POW[[File:BoostUpUp.png|frameless|24x24px]] to ally. Active team feels 1 [[File:StressedFeeling.png|frameless|24x24px]][[STRESSED]] (becomes [[File:TiredFeeling.png|frameless|24x24px]][[TIRED]]).
|22
| --
|-
![[Zigzag]]
|bgcolor = "#60c0f3" |[[File:Mind.png|frameless|24x24px]][[Mind|Mind]]
|50
|ATTACK. POW +50% for each volley.
|27
| --
|-
![[Build]]
|bgcolor = "99ecaa" |[[File:SupportPlays.png|frameless|24x24px]][[Support]]
| --
|Only used from back row. Build a WALL in front of self. -34 STAMINA.
|32
| --
|-
![[Perfect Pass]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|Only used from net. VOLLEY. SHIFTs ally to front row. Ally feels 1 [[File:JazzedFeeling.png|24x24px]][[JAZZED]] (POW x1.5).
|37
| --
|-
![[Tool]]
|bgcolor = "#60c0f3" |[[File:Mind.png|frameless|24x24px]][[Mind|Mind]]
|95
|Auto-targets nearest opponent.
|41
| --
|-
![[Assess]]
|bgcolor = "b3b3b3" |[[File:DefensePlays.png|frameless|25x25px]][[Defense]]
| --
|[[File:Mind.png|frameless|24x24px]]POW[[File:BoostUpUp.png|frameless|24x24px]] to self.
|45
| --
|}
{| class="wikitable" style="margin: auto;border:"
! colspan="5" |With Friendship
|-
!Play
!Type
!Power
!Description
!Favors
|-
![[Bump]]
|bgcolor = "#f3c18c"|[[File:Body.png|frameless|25x25px]][[Body]]
|35
|ATTACK. Can hit without volleying.
| --
|-
![[Dump]]
|bgcolor = "#60c0f3"|[[File:Mind.png|frameless|24x24px]][[Mind]]
|85
|Used from net. Targets front row.
| --
|-
![[Lure Shot]]
|bgcolor = "#60c0f3"|[[File:Mind.png|frameless|24x24px]][[Mind]]
|55
|ATTACK. SHIFTs target to front row after hitting.
|[[File:RivenContactIcon.png|29x29px]][[Riven#Favors|Level 2]]
|-
![[Tracker]]
|bgcolor = "#60c0f3"|[[File:Mind.png|frameless|24x24px]][[Mind]]
|45
|ATTACK. Target feels 1[[File:BlockedFeeling.png|frameless|28x28px]][[BLOCKED]] (POW x2/3).
| --
|-
![[Roll Shot]]
|bgcolor = "#60c0f3"|[[File:Mind.png|frameless|24x24px]][[Mind]]
|80
|Only used from net. Auto-targets back row. Ignores [[File:BlockedFeeling.png|frameless|28x28px]][[BLOCKED]].
| --
|-
![[Mindfield]]
|bgcolor = "#60c0f3"|[[File:Mind.png|frameless|24x24px]][[Mind]]
|45
|ATTACK. Damages both opponents.
| --
|-
![[Super Quick]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|Only used from net. VOLLEY. [[File:Body.png|frameless|25x25px]]POW[[File:BoostUpUp.png|frameless|24x24px]] to ally.
| --
|-
![[Pipe]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|VOLLEY. SHIFTs ally to back row.
| --
|-
![[Tactical Pass]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|VOLLEY. [[File:Mind.png|frameless|24x24px]]POW[[File:BoostUp.png|frameless|24x24px]] to ally.
|[[File:RivenContactIcon.png|29x29px]][[Riven#Favors|Level 2]]
|-
![[Net Rush]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|VOLLEY. SHIFTs self to front row.
|[[File:RileyContactIcon.png|24x24px]][[Riley#Favors|Level 1]]
|-
![[Deep Breath]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|HEALs self +30.
| --
|-
![[Shield]]
|bgcolor = "b3b3b3"|[[File:DefensePlays.png|frameless|25x25px]][[Defense]]
| --
|Feel 1[[File:ToughFeeling.png|frameless|28x28px]][[TOUGH]] (shielded) +2[[File:AngryFeeling.png|frameless|25x25px]][[ANGRY]] (only attacks).
|[[File:RileyContactIcon.png|24x24px]][[Riley#Favors|Level 1]]
|-
![[Refresh]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
| --
|VOLLEY. HEALs ally +15.
| --
|-
![[Muscle Memory]]
|bgcolor = "#f3c18c"|[[File:Body.png|frameless|25x25px]][[Body]]
|70
|ATTACK. POW x1.5 if used to serve.
| --
|-
![[Lay Trap]]
|bgcolor = "99ecaa"|[[File:SupportPlays.png|frameless|24x24px]][[Support]]
| --
|Opponent field get +2 TRAP (Tag-ins lose 8 stamina per trap).
| --
|-
![[Nice Shot]]
|bgcolor = "#f3c18c"|[[File:Body.png|frameless|25x25px]][[Body]]
|95
|ATTACK. Easy receive.
| --
|-
![[Chill Out]]
|bgcolor = "99ecaa"|[[File:SupportPlays.png|frameless|24x24px]][[Support]]
| --
|[[File:Spirit.png|frameless|30x30px]]POW[[File:BoostDownDown.png|frameless|24x24px]] to target.
| --
|}


== Metamorphosis ==
== Metamorphosis ==
{| class="wikitable" style="margin: auto;border:"
{| class="wikitable" style="margin: auto;border:"
|-
|-
|[[File:BilditIdle.png|alt=Bildit|100x100px]]
|[[File:BilditIdle.png|alt=Bildit|link=Bildit|100x100px]]
|style="text-align: center;"|→
|style="text-align: center;"|→
|[[File:HandicootIdle.png|alt=Bildit|100x100px]]
|[[File:HandicootIdle.png|alt=Handicoot|link=Handicoot|100x100px]]
|style="text-align: center;"|→
|[[File:BandicraftIdle.png|alt=Bandicraft|link=Bandicraft|100x100px]]
|-
|-
|'''Bildit'''
|'''[[Bildit]]'''
|Level 15
|Level 15
|'''[[Handicoot]]'''
|'''[[Handicoot]]'''
|Level 35
|'''[[Bandicraft]]'''
|}
|}
== Trivia ==
* Handicoot's internal name is "bilby2". It also has an old internal name, "setter1".
** It shares this old internal name with [[Bildit|its previous form]]. This numbering may imply that Handicoot was originally intended as the first member of its family.


== Gallery ==
== Gallery ==
Line 275: Line 107:
File:HandicootConcept2.png|Concept art
File:HandicootConcept2.png|Concept art
File:HandicootConcept3.png|Concept art
File:HandicootConcept3.png|Concept art
File:HandicootTeaser.png|Initial teaser image for Handicoot, revealed in March 2024
</gallery>
</gallery>


[[Category:Beasties]]
[[Category:Beasties]]

Latest revision as of 01:11, 22 November 2024



"Following fires, rockslides, or other natural disasters, Handicoots often appear and help out." —Beastiepedia

Handicoot is a Beastie. They metamorph from Bildit starting at level 15. They metamorph into Bandicraft starting at level 35.

Recruitment

Locations

  • No known wild habitats

Stats

Base Stats

Power Defense
45 Body 50
25 Spirit 65
75 Mind 95
Total: 355

Traits

NameDescriptionOccurrence
Full Focus Attacks are 50% stronger when STAMINA is below 34Natural
CaptainWhen they volley, SHIFTs ally to the netRecessive

Plays

From Level Up

From Level Up
NameDescriptionPowTypeLevelFavors
DigVOLLEY. Feel 1 JAZZED (POW x1.5).--Volley1❤️2
Practice ShotA basic ATTACK.40Mind1--
Forward PassVOLLEY. SHIFTs ally to front row.--Volley11--
Prepared AttackATTACK. DEF to self.70Mind15--
SetVOLLEY. Ally feels 1 JAZZED (POW x1.5).--Volley18❤️2
Demanding SetVOLLEY. POW to ally. Active team feels 1 STRESSED (becomes TIRED).--Volley22--
ZigzagATTACK. POW +50% for each volley.50Mind27--
BuildOnly used from back row. Build a WALL in front of self. -34 STAMINA.--Support32--
Quick SetOnly used from net. VOLLEY. SHIFTs ally to front row. Ally feels 1 JAZZED (POW x1.5).--Volley37--
ToolAuto-targets nearest opponent.95Mind41--
AssessPOW to self.--Defense45--

With Friendship

With Friendship
NameDescriptionPowTypeFavors
Nice ShotEasy Receive.95Body--
Muscle MemoryATTACK. POW x1.5 if used to serve.70Body❤️2
BumpATTACK. Can hit without volleying.35Body--
DumpUsed from net. Targets front row.85Mind--
Roll ShotOnly used from net. Auto-targets back row. Ignores BLOCKED.80Mind--
Lure ShotATTACK. SHIFTs target to front row after hitting.55Mind❤️2
MindfieldATTACK. Damages both opponents.45Mind--
TrackerATTACK. Target feels 1 BLOCKED (POW x2/3).45Mind❤️2
Net RushVOLLEY. SHIFTs self to front row.--Volley❤️1
PipeVOLLEY. SHIFTs ally to back row.--Volley--
RefreshVOLLEY. HEALs ally +15.--Volley--
Tactical PassVOLLEY. POW to ally.--Volley❤️2
Chill OutPOW to target.--Support--
Deep BreathHEALs self +30.--Support--
ShieldFeel 1 TOUGH (1/4 damage) + 2 ANGRY (only attacks).--Defense❤️1
Lay TrapOpponent field gains +2 TRAP. (Tag-ins lose 8 stamina per trap).--Support❤️2

Combo Moves

WIP

Metamorphosis

Bildit Handicoot Bandicraft
Bildit Level 15 Handicoot Level 35 Bandicraft

Trivia

  • Handicoot's internal name is "bilby2". It also has an old internal name, "setter1".
    • It shares this old internal name with its previous form. This numbering may imply that Handicoot was originally intended as the first member of its family.

Gallery