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Combo move
Combo moves are special actions that can be performed by Beasties with a bond. The effects vary based on what species the two Beasties are, and what relationship they have.
Effects
Combo moves combine the given effects of both Beasties (specific to their species and the type of bond). They do not change when a Beastie metamorphs. There are no differences in effects between Support combos for Besties and combos for Sweethearts.
Besties can have either a Support or Defense combo, usually with different effects, as seen below. It’s unclear how the type of combo is determined. Only Besties with a Support combo can develop their relationship into Sweethearts.
The default Power for Rivals attack combos is 100, but many Beasties have damage modifiers that increase or decrease it. If both bonded Beasties have damage modifiers, they will multiply each other.
The typing (Body, Mind, or Spirit) of Rivals attacks seems to be determined by the highest POW stat of the two bonded Beasties when their stats are combined.
Effect table
Warning! This is super duper outdated. We're working on a new system for displaying combo moves.
Beastie | Defense (Besties) | Attack (Rivals) | Volley (Partners) | Support (Besties and Sweethearts) |
---|---|---|---|---|
Sprecko | Remove active team negative Feelings
Heal active team 30 Stamina |
Targets sideways | Remove ally negative Feelings
Heal ally 15 Stamina |
Remove ally negative Feelings
Heal ally 50 Stamina |
Kichik
Ostrisigh |
Body POW ++ to self | 120% base power | Shift team to front row | Body POW ++ to self |
Axolati
Hopsong |
Ally field gets 6 Rhythm | All POW + to team | All POW + to self | Ally field 6 Rhythm
Spirit POW + to team |
Bildit
Handicoot |
Mind POW ++ to self | 70% base power
POW +50% for each pass |
Shift ally forward
Ally feels 1 Jazzed |
Gain ball
Feel 1 Jazzed |
Collarva
Wormask Plumask |
Spirit DEF ++ to team | 130% base power
-20 Stamina |
All POW ++ to ally
Ally feels 1 Stressed |
All POW +++ to team
Team feels 1 Stressed |
Shooga
Supassum |
All DEF + to team | 75% base power
POW x2 if user just tagged in |
All DEF + to ally | All DEF + to team |
Sefren | Team shifts to back row
Spirit DEF + to team |
130% base power
Only usable from net Shift self back after hitting |
Team shift to front row | Team shift to front row
Spirit POW + to team |
Wagdash | Feel 3 Jazzed | 75% base power
Feel 1 Jazzed before contact |
Feel 3 Jazzed | Feel 3 Noisy |
Rookee | Opposing team feels 2 Angry | Target feels 1 Angry | Opposing team feels 1 Angry | -20 Stamina to other team |
Dragla | All POW ++ to team
All DEF - to team |
140% base power
All DEF - to self |
+1 Action | +2 Actions |
Platenna
Platypulse |
Opponents feel 2 Sweaty | 80% base power
Target feels 2 Sweaty |
Mind POW and DEF + to ally | Mind POW + and DEF ++ to team |
Servitt
Servace |
All DEF - - to opponents | 130% base power
Only usable from net |
Feel 1 Jazzed
Only usable from net |
All DEF - to opponents |
Diggum | -34 Stamina
Build a Wall in front of team |
Heal active team 15 Stamina | Heal self 15 Stamina | -34 Stamina
Build a Wall in front of team |
Merrifly
Cherrily |
Remove team negative feelings except Angry | 80% base power
All POW ++ to self |
All POW + to ally
+1 Action -34 Stamina |
Remove team negative feelings except Angry |
Troglum | Other team feels 1 Nervous | 80% base power
Target feels 3 Nervous |
Nearest opponent feels 1 Nervous | Other team feels 1 Nervous |
Xiphosaur | All DEF +++ to ally
feel 3 Tired |
Pow +50% for each boost on target | Fully restore ally Stamina and negative Feelings
Feel 4 Tired |
All DEF +++ to ally
Feel 2 Tired |
Skibble | Heal self 50 Stamina | 90% base power
Feel 1 Tough |
Heal self 30 Stamina | All DEF + to self
Feel 1 Noisy |
Punkchirp | Opponent field gets 2 Trap
Mind POW + to team |
90% base power
POW x2 if target just tagged in |
Mind POW + to ally
Body POW + to ally |
Opponent field gets 2 Trap
Mind POW + to team |
Calcroach | Opponent field gets 5 Trap | 130% base power
Auto-targets nearest opponent |
Opponent field gets 2 Trap
Mind POW + to ally |
Opponent field gets 2 Trap
Mind POW + to team |
Blitzwift | Switch places with ally
All DEF + to self |
120% base power
Switch places with ally |
Ball goes to self
Shift self to front Body POW + to self |
Switch places without moving ball
Body POW + to self |
Humflit | All POW + to team | 85% base power
1.5x POW if not ahead in score |
Spirit and Body POW + to ally | All POW + to team |
Yamyth | Heal active team 20 Stamina | 220% base power
Requires 3 Actions Can be hit without volleying |
All POW ++ to ally
-34 Stamina |
All POW +++ to self
-33 Stamina |