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Bildit: Difference between revisions

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</gallery>
</gallery>
  |recruit=[[Pass|Volley]] the ball 3+ times
  |recruit=[[Pass|Volley]] the ball 3+ times
  |training=+1[[File:Mind.png|frameless|24x24px]]DEF
  |training=+1{{Mind}}DEF
  |exp=1,000,000
  |exp=1,000,000
  |color1=#599cfa 0%, #71d7ff 100%
  |color1=#599cfa 0%, #71d7ff 100%
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|-
|-
![[Dig]]
![[Dig]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff" |{{Volley}}[[Volley]]
| --
| --
|VOLLEY. Feel 1 [[File:JazzedFeeling.png|24x24px]][[JAZZED]] (POW x1.5).
|VOLLEY. Feel 1 [[File:JazzedFeeling.png|24x24px]][[JAZZED]] (POW x1.5).
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|-
|-
![[Forward Pass]]
![[Forward Pass]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff" |{{Volley}}[[Volley]]
| --
| --
|VOLLEY. SHIFTs ally to front row.
|VOLLEY. SHIFTs ally to front row.
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|-
|-
![[Set]]
![[Set]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff" |{{Volley}}[[Volley]]
| --
| --
|VOLLEY. Ally feels 1 [[File:JazzedFeeling.png|24x24px]][[JAZZED]] (POW x1.5).
|VOLLEY. Ally feels 1 {{Jazzed}}[[JAZZED]] (POW x1.5).
|14
|14
|[[File:KazContactIcon.png|24x24px]][[Kaz#Favors|Level 2]]
|[[File:KazContactIcon.png|24x24px]][[Kaz#Favors|Level 2]]
|-
|-
![[Demanding Set]]
![[Demanding Set]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff" |{{Volley}}[[Volley]]
| --
| --
|VOLLEY. POW[[File:BoostUpUp.png|frameless|24x24px]] to ally. Active team feels 1 [[File:StressedFeeling.png|frameless|24x24px]][[STRESSED]] (becomes [[File:TiredFeeling.png|frameless|24x24px]][[TIRED]]).
|VOLLEY. {{Body}}{{Spirit}}{{Mind}}POW{{Boost|UpUp}} to ally. Active team feels 1 {{Stressed}}[[STRESSED]] (becomes {{Tired}}[[TIRED]]).
|18
|18
| --
| --
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|-
|-
![[Build]]
![[Build]]
|bgcolor = "99ecaa" |[[File:SupportPlays.png|frameless|24x24px]][[Support]]
|bgcolor = "99ecaa" |{{Support}}[[Support]]
| --
| --
|Only used from back row. Build a WALL in front of self. -34 STAMINA.
|Only used from back row. Build a WALL in front of self. -34 STAMINA.
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|-
|-
![[Perfect Pass]]
![[Perfect Pass]]
|bgcolor = "#ebcdff" |[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff" |{{Volley}}[[Volley]]
| --
| --
|Only used from net. VOLLEY. SHIFTs ally to front row. Ally feels 1 [[File:JazzedFeeling.png|24x24px]][[JAZZED]] (POW x1.5).
|Only used from net. VOLLEY. SHIFTs ally to front row. Ally feels 1 {{Jazzed}}[[JAZZED]] (POW x1.5).
|33
|33
| --
| --
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|-
|-
![[Assess]]
![[Assess]]
|bgcolor = "b3b3b3" |[[File:DefensePlays.png|frameless|25x25px]][[Defense]]
|bgcolor = "b3b3b3" |{{Defense}}[[Defense]]
| --
| --
|{{Mind}}POW[[File:BoostUpUp.png|frameless|24x24px]] to self.
|{{Mind}}POW{{Boost|UpUp}} to self.
|41
|41
| --
| --
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|-
|-
![[Bump]]
![[Bump]]
|bgcolor = "#f3c18c"|[[File:Body.png|frameless|25x25px]][[Body]]
|bgcolor = "#f3c18c"|{{Body}}[[Body]]
|35
|35
|ATTACK. Can hit without volleying.
|ATTACK. Can hit without volleying.
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|55
|55
|ATTACK. SHIFTs target to front row after hitting.
|ATTACK. SHIFTs target to front row after hitting.
|[[File:RivenContactIcon.png|29x29px]][[Riven#Favors|Level 2]]
|{{Riven}}[[Riven#Favors|Level 2]]
|-
|-
![[Tracker]]
![[Tracker]]
|bgcolor = "#60c0f3"|{{Mind}}[[Mind]]
|bgcolor = "#60c0f3"|{{Mind}}[[Mind]]
|45
|45
|ATTACK. Target feels 1[[File:BlockedFeeling.png|frameless|28x28px]][[BLOCKED]] (POW x2/3).
|ATTACK. Target feels 1{{Blocked}}[[BLOCKED]] (POW x2/3).
| --
| --
|-
|-
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|bgcolor = "#60c0f3"|{{Mind}}[[Mind]]
|bgcolor = "#60c0f3"|{{Mind}}[[Mind]]
|80
|80
|Only used from net. Auto-targets back row. Ignores [[File:BlockedFeeling.png|frameless|28x28px]][[BLOCKED]].
|Only used from net. Auto-targets back row. Ignores {{Blocked}}[[BLOCKED]].
| --
| --
|-
|-
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|-
|-
![[Super Quick]]
![[Super Quick]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff"|{{Volley}}[[Volley]]
| --
| --
|Only used from net. VOLLEY. [[File:Body.png|frameless|25x25px]]POW[[File:BoostUpUp.png|frameless|24x24px]] to ally.
|Only used from net. VOLLEY. {{Body}}POW{{Boost|UpUp}} to ally.
| --
| --
|-
|-
![[Pipe]]
![[Pipe]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff"|{{Volley}}[[Volley]]
| --
| --
|VOLLEY. SHIFTs ally to back row.
|VOLLEY. SHIFTs ally to back row.
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|-
|-
![[Tactical Pass]]
![[Tactical Pass]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff"|{{Volley}}[[Volley]]
| --
| --
|VOLLEY. {{Mind}}POW{{Boost}} to ally.
|VOLLEY. {{Mind}}POW{{Boost}} to ally.
|[[File:RivenContactIcon.png|29x29px]][[Riven#Favors|Level 2]]
|{{Riven}}[[Riven#Favors|Level 2]]
|-
|-
![[Net Rush]]
![[Net Rush]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff"|{{Volley}}[[Volley]]
| --
| --
|VOLLEY. SHIFTs self to front row.
|VOLLEY. SHIFTs self to front row.
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|-
|-
![[Deep Breath]]
![[Deep Breath]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff"|{{Volley}}[[Volley]]
| --
| --
|HEALs self +30.
|HEALs self +30.
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|-
|-
![[Shield]]
![[Shield]]
|bgcolor = "b3b3b3"|[[File:DefensePlays.png|frameless|25x25px]][[Defense]]
|bgcolor = "b3b3b3"|{{Defense}}[[Defense]]
| --
| --
|Feel 1[[File:ToughFeeling.png|frameless|28x28px]][[TOUGH]] (shielded) +2[[File:AngryFeeling.png|frameless|25x25px]][[ANGRY]] (only attacks).
|Feel 1{{Tough}}[[TOUGH]] (shielded) +2{{Angry}}[[ANGRY]] (only attacks).
|[[File:RileyContactIcon.png|24x24px]][[Riley#Favors|Level 1]]
|{{Riley}}[[Riley#Favors|Level 1]]
|-
|-
![[Refresh]]
![[Refresh]]
|bgcolor = "#ebcdff"|[[File:VolleyPlays.png|frameless|24x24px]][[Volley]]
|bgcolor = "#ebcdff"|{{Volley}}[[Volley]]
| --
| --
|VOLLEY. HEALs ally +15.
|VOLLEY. HEALs ally +15.
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|-
|-
![[Muscle Memory]]
![[Muscle Memory]]
|bgcolor = "#f3c18c"|[[File:Body.png|frameless|25x25px]][[Body]]
|bgcolor = "#f3c18c"|{{Body}}[[Body]]
|70
|70
|ATTACK. POW x1.5 if used to serve.
|ATTACK. POW x1.5 if used to serve.
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|-
|-
![[Lay Trap]]
![[Lay Trap]]
|bgcolor = "99ecaa"|[[File:SupportPlays.png|frameless|24x24px]][[Support]]
|bgcolor = "99ecaa"|{{Support}}[[Support]]
| --
| --
|Opponent field get +2 TRAP (Tag-ins lose 8 stamina per trap).
|Opponent field get +2 TRAP (Tag-ins lose 8 stamina per trap).
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|-
|-
![[Nice Shot]]
![[Nice Shot]]
|bgcolor = "#f3c18c"|[[File:Body.png|frameless|25x25px]][[Body]]
|bgcolor = "#f3c18c"|{{Body}}[[Body]]
|95
|95
|ATTACK. Easy receive.
|ATTACK. Easy receive.
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|-
|-
![[Chill Out]]
![[Chill Out]]
|bgcolor = "99ecaa"|[[File:SupportPlays.png|frameless|24x24px]][[Support]]
|bgcolor = "99ecaa"|{{Support}}[[Support]]
| --
| --
|[[File:Spirit.png|frameless|30x30px]]POW[[File:BoostDownDown.png|frameless|24x24px]] to target.
|{{Spirit}}POW{{Boost|DownDown}} to target.
| --
| --
|}
|}

Revision as of 15:49, 24 June 2024

"Their busy mind is only at rest while they dig. They'll hyperfocus for days on a single burrow." —Beastiepedia



Bildit is a Beastie. It is one of the three starter Beasties, alongside Kichik and Axolati. It metamorphs into Handicoot starting at Level 15.

Recruitment

Locations

Stats

Base Stats

Power Defense
28 Body 40
17 Spirit 50
65 Mind 70
Total: 270

Traits

Trait Description
Full Focus Attacks are 50% stronger when STAMINA is below 34
Captain (Recessive Trait) When they volley, SHIFTs ally to the net

Plays

By Level Up
Play Type Power Description Level Favors
Dig Volley -- VOLLEY. Feel 1 JAZZED (POW x1.5). 1 --
Practice Shot Mind 40 A basic ATTACK. 1 --
Forward Pass Volley -- VOLLEY. SHIFTs ally to front row. 7 --
Prepared Attack Mind 70 ATTACK. DEF to self. 11 --
Set Volley -- VOLLEY. Ally feels 1 JAZZED (POW x1.5)JAZZED (POW x1.5). 14 Level 2
Demanding Set Volley -- VOLLEY. POW to ally. Active team feels 1 STRESSED (becomes TIRED)STRESSED (becomes TIRED (only basic actions)TIRED). 18 --
Zigzag Mind 50 ATTACK. POW +50% for each volley. 23 --
Build Support -- Only used from back row. Build a WALL in front of self. -34 STAMINA. 28 --
Perfect Pass Volley -- Only used from net. VOLLEY. SHIFTs ally to front row. Ally feels 1 JAZZED (POW x1.5)JAZZED (POW x1.5). 33 --
Tool Mind 95 Auto-targets nearest opponent. 37 --
Assess Defense -- POW to self. 41 --
With Friendship
Play Type Power Description Favors
Bump Body 35 ATTACK. Can hit without volleying. --
Dump Mind 85 Used from net. Targets front row. --
Lure Shot Mind 55 ATTACK. SHIFTs target to front row after hitting. Level 2
Tracker Mind 45 ATTACK. Target feels 1BLOCKED (POW x2/3)BLOCKED (POW x2/3). --
Roll Shot Mind 80 Only used from net. Auto-targets back row. Ignores BLOCKED (POW x2/3)BLOCKED. --
Mindfield Mind 45 ATTACK. Damages both opponents. --
Super Quick Volley -- Only used from net. VOLLEY. POW to ally. --
Pipe Volley -- VOLLEY. SHIFTs ally to back row. --
Tactical Pass Volley -- VOLLEY. POW to ally. Level 2
Net Rush Volley -- VOLLEY. SHIFTs self to front row. Level 1
Deep Breath Volley -- HEALs self +30. --
Shield Defense -- Feel 1TOUGH (1/4 damage)TOUGH (shielded) +2ANGRY (only attacks)ANGRY (only attacks). Level 1
Refresh Volley -- VOLLEY. HEALs ally +15. --
Muscle Memory Body 70 ATTACK. POW x1.5 if used to serve. --
Lay Trap Support -- Opponent field get +2 TRAP (Tag-ins lose 8 stamina per trap). --
Nice Shot Body 95 ATTACK. Easy receive. --
Chill Out Support -- POW to target. --

Metamorphosis

Bildit Bildit
Bildit Level 15 Handicoot

Trivia

  • According to the behind-the-scenes newsletter post Designing Bildit, The design that would eventually become Bildit started from the prompt that would later inspire Servace, a "high energy net attacker." The design was later reworked into Bildit to become the Mind starter, after the art team saw potential in a Bilby with blue fur.
    • Later in this design process, Bildit was envisioned with a "gaming" theme, drawing inspiration from Chess pawns. This concept was later scrapped due to Bilbies becoming endangered as a result of European colonization, leading the team to want to avoid later stages of its metamorphosis that would've incorporated elements from European royalty.

Gallery