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  • 04:48, 22 November 2024Rowdy (hist | edit) ‎[4,029 bytes]FractalDiane (talk | contribs) (Created page with "'''Rowdy''' is a harmful condition that Beasties can be afflicted with. The Rowdy phenomenon serves as a recurring game mechanic, and plays a significant part in the story of ''Beastieball''. == Description == When Rowdy, Beasties take on a light red glow, with smoke and a distorting aura emanating from them. In this state, Beasties are extremely aggressive, irritable, and obsessed with playing Beastieball. They will go after and acquire Ball Shroom|Ball S...")
  • 03:47, 22 November 2024Raremorph (hist | edit) ‎[2,029 bytes]Wybienova (talk | contribs) (made this too)
  • 03:13, 22 November 2024Randomizer mode (hist | edit) ‎[605 bytes]Wybienova (talk | contribs) (new page. again, pretty basic)
  • 03:02, 22 November 2024Ironman mode (hist | edit) ‎[1,037 bytes]Wybienova (talk | contribs) (made page, but i think its lacking a lot . im not an expert sorry)
  • 04:25, 21 November 2024Legend of Office (hist | edit) ‎[3,673 bytes]Wybienova (talk | contribs) (started this page. will put more info in later as i replay the hangouts)
  • 21:30, 20 November 2024Rowdy (play) (hist | edit) ‎[655 bytes]Wybienova (talk | contribs) (made this page yay)
  • 20:55, 19 November 2024List of Beasties (hist | edit) ‎[476 bytes]FractalDiane (talk | contribs) (Created page with "{| class="wikitable" style="width: 75%; margin-left: auto; margin-right: auto;" |- ! Number !! Sprite !! Name {{#cargo_query:tables=Beasties|fields=Beasties.Number,Beasties.Name|offset=1|format=template|template=BeastieTableEntry|limit=150|order by=LENGTH(Beasties.Number), Beasties.Number}} |}")
  • 02:20, 19 November 2024Ancient (hist | edit) ‎[222 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Ancient |description=Loses 10 STAMINA each turn }}'''Ancient''' is a Trait. == Effects == At the end of this Beastie's coach's turns, this Beastie loses 10 Stamina. Category:Traits")
  • 02:18, 19 November 2024Echo (hist | edit) ‎[311 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Echo |description=Attacks are 25% weaker but deal 50% damage to target ally }}'''Echo''' is a Trait. == Effects == Each of this Beastie's attacks have their damage reduced by 25%. In return, they all deal 50% of the damage dealt to the receiving Beastie's ally. Category:Traits")
  • 02:16, 19 November 2024Diabloceras (hist | edit) ‎[2,904 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=104 |name=Diabloceras |image=<gallery> DiablocerasIdle.png|Normal DiablocerasRaremorph.png|Raremorph </gallery> |recruit=Cannot be recruited from the wild |training=+1{{Spirit}}DEF<br>+1{{Mind}}DEF<br>+1{{Body}}DEF |exp=1,070,000 |color1=rgb(255, 68, 68) 0%, rgb(249, 133, 20) 10%, rgb(255, 187, 13) 17%, rgb(255, 216, 33) 25%, rgb(190, 253, 59) 31%, rgb(130, 239, 54) 39%, rgb(61, 255, 123) 46%, rgb(64, 255, 157) 54%, rgb(56, 255, 252) 63%,...")
  • 02:13, 19 November 2024Overwrite (hist | edit) ‎[436 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Overwrite |description=Attacks change the target's trait to Overwrite }}'''Overwrite''' is a Trait. == Effects == Whenever a Beastie receives one of this Beastie's attacks, the receiver's Trait is changed to Overwrite. {{NeedsResearch|reason=If the receiver's trait also triggers when receiving the ball, such as Study, does it get a chance to trigger before it's overwritten?}} Category:Traits")
  • 02:05, 19 November 2024Mascurry (hist | edit) ‎[2,663 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=103 |name=Mascurry |image=<gallery> MascurryIdle.png|Normal MascurryRaremorph.png|Raremorph </gallery> |recruit=Cannot be recruited from the wild |training=+3{{Body}}POW |exp=900,000 |color1=rgb(255, 118, 148) 0%, rgb(249, 164, 164) 57%, rgb(243, 168, 155) 100% |color2=rgb(255, 38, 0) 0%, rgb(255, 99, 0) 50%, rgb(255, 126, 0) 100% |color3=rgb(137, 218, 255) 0%, rgb(157, 237, 236) 50%, rgb(128, 255, 219) 100% |color4=rgb(110, 119, 173)...")
  • 01:56, 19 November 2024Duggout (hist | edit) ‎[2,294 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=102 |name=Duggout |image=<gallery> DuggoutIdle.png|Normal DuggoutRaremorph.png|Raremorph </gallery> |recruit=Cannot be recruited from the wild |training=+3{{Spirit}}POW |exp=1,090,000 |color1=rgb(241, 193, 153) 0%, rgb(252, 196, 156) 49%, rgb(239, 171, 129) 100% |color2=rgb(115, 70, 59) 0%, rgb(157, 89, 84) 51%, rgb(169, 79, 79) 100% |color3=rgb(255, 140, 140) 0%, rgb(253, 103, 103) 100% |color1rare=rgb(188, 96, 70) 0%, rgb(188, 96, 70...")
  • 01:53, 19 November 2024Unflappable (hist | edit) ‎[379 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Unflappable |description=Only takes damage from attacks }}'''Unflappable''' is a Trait. == Effects == This Beastie cannot be dealt damage by anything other than attacks. {{NeedsResearch|reason=What all does this prevent? i.e. Jeer doesn't say Damage, it just drops Stamina, can an Unflappable Beastie lose Stamina this way?}} Category:Traits")
  • 01:44, 19 November 2024Pladion (hist | edit) ‎[3,023 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=101 |name=Pladion |image=<gallery> PladionIdle.png|Normal PladionRaremorph.png|Raremorph </gallery> |recruit=Cannot be recruited from the wild. |training=+3{{Mind}}DEF |exp=1,010,000 |color1=rgb(153, 117, 188) 0%, rgb(142, 133, 224) 50%, rgb(164, 187, 217) 100% |color2=rgb(59, 69, 119) 0%, rgb(84, 73, 138) 50%, rgb(125, 60, 145) 100% |color3=rgb(0, 255, 171) 0%, rgb(0, 254, 199) 42%, rgb(17, 254, 204) 57%, rgb(210, 254, 250) 100% |colo...")
  • 01:42, 19 November 2024Vicious (hist | edit) ‎[324 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Vicious |description=Attacks always do at least 30 damage }}'''Vicious''' is a Trait. == Effects == If one of this Beastie's attacks would deal less than 30 damage, it deals 30 damage instead. This includes attacks with normally set amounts of damage, such as Free Ball. Category:Traits")
  • 01:35, 19 November 2024Deluja (hist | edit) ‎[1,811 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=99 |name=Deluja |image=<gallery> DelujaIdle.png|Normal DelujaRaremorph.png|Raremorph </gallery> |recruit=Use any effect on a benched Beastie |training=+3{{Body}}DEF |exp=1,065,000 |color1=rgb(210, 217, 255) 0%, rgb(210, 231, 255) 48%, rgb(219, 249, 255) 100% |color2=rgb(64, 95, 149) 0%, rgb(27, 89, 139) 51%, rgb(71, 125, 152) 100% |color3=rgb(251, 223, 169) 0%, rgb(246, 242, 213) 45%, rgb(237, 246, 255) 100% |color1rare=rgb(57, 69, 115...")
  • 01:34, 19 November 2024In the Clouds (hist | edit) ‎[330 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=In the Clouds |description=Ignores FIELD EFFECTs }}'''In the Clouds''' is a Trait. == Effects == This Beastie is unaffected by all Field Effects. This includes passive abilities such as the Stamina loss from Dread, as well as modifiers to damage such as Rally. Category:Traits")
  • 01:27, 19 November 2024Lunaptra (hist | edit) ‎[2,913 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=98 |name=Lunaptra |image=<gallery> LunaptraIdle.png|Normal LunaptraRaremorph.png|Raremorph </gallery> |recruit=Land a 3+ {{Body}} attacks |training=+3{{Body}} POW |exp=1,000,000 |color1=rgb(253, 111, 66) 0%, rgb(255, 107, 29) 37%, rgb(239, 168, 31) 100% |color2=rgb(127, 96, 51) 0%, rgb(146, 134, 101) 66%, rgb(132, 137, 123) 100% |color1rare=rgb(255, 51, 165) 0%, rgb(255, 58, 114) 50%, rgb(255, 79, 44) 100% |color2rare=rgb(103, 115, 160...")
  • 01:25, 19 November 2024Vampire (hist | edit) ‎[327 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Vampire |description=Restores STAMINA equal to 1/6 of damage dealt }}'''Vampire''' is a Trait. == Effects == Whenever this Beastie deals damage with an attack, it restores its own Stamina equal to 1/6th of the damage dealt. {{NeedsResearch|reason=How is this rounded?}} Category:Traits")
  • 01:22, 19 November 2024Heliath (hist | edit) ‎[3,077 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=97 |name=Heliath |image=<gallery> HeliathIdle.png|Normal HeliathRaremorph.png|Raremorph </gallery> |recruit=Land a 3+ {{Spirit}} attacks |training=+3{{Spirit}} POW |exp=1,000,000 |color1=rgb(107, 89, 98) 0%, rgb(137, 78, 78) 51%, rgb(131, 125, 119) 100% |color2=rgb(255, 201, 24) 0%, rgb(255, 177, 16) 51%, rgb(238, 164, 30) 100% |color3=rgb(166, 40, 78) 0%, rgb(194, 42, 58) 50%, rgb(225, 68, 56) 100% |color1rare=rgb(99, 117, 147) 0%, rg...")
  • 01:20, 19 November 2024Determination (hist | edit) ‎[327 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Determination |description=1.5x POW when {{Sweaty|desc=false}}, {{Nervous|desc=false}}, or {{Tender|desc=false}} }}'''Determination''' is a Trait. == Effects == While this Beastie is feeling {{Sweaty}}, {{Nervous}}, and/or {{Tender}}, its attacks have a x1.5 damage multiplier. Category:Traits")
  • 00:56, 19 November 2024Scauldra (hist | edit) ‎[2,336 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=95 |name=Scauldra |image=<gallery> ScauldraIdle.png|Normal ScauldraRaremorph.png|Raremorph </gallery> |recruit=2+ times, make any Beastie feel {{Sweaty|desc=false}}, {{Tired|desc=false}}, {{Stressed|desc=false}}, or {{Tender|desc=false}} |training=+3{{Spirit}}DEF |exp=1,050,000 |color1=rgb(207, 113, 101) 0%, rgb(219, 113, 77) 48%, rgb(215, 151, 98) 100% |color2=rgb(150, 65, 74) 0%, rgb(171, 30, 32) 49%, rgb(183, 79, 65) 100% |color3=rgb...")
  • 00:51, 19 November 2024Druppa (hist | edit) ‎[2,108 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=94 |name=Druppa |image=<gallery> DruppaIdle.png|Normal DruppaRaremorph.png|Raremorph </gallery> |recruit=Make any Beastie feel {{Sweaty|desc=false}}, {{Tired|desc=false}}, {{Stressed|desc=false}}, or {{Tender|desc=false}} |training=+1{{Spirit}}DEF |exp=1,050,000 |color1=rgb(236, 150, 150) 0%, rgb(230, 157, 121) 100% |color2=rgb(167, 63, 98) 0%, rgb(180, 78, 68) 100% |color3=rgb(255, 134, 89) 0%, rgb(255, 176, 103) 50%, rgb(255, 224, 145...")
  • 00:46, 19 November 2024Sauna (hist | edit) ‎[317 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Sauna |description={{Sweaty|desc=false}} Beasties lose +10 STAMINA }}'''Sauna''' is a Trait. == Effects == As long as this Beastie is on the field, whenever a Beastie loses Stamina from the effect of the {{Sweaty}} feeling, they lose an additional 10 Stamina. Category:Traits")
  • 00:45, 19 November 2024Foggy (hist | edit) ‎[274 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Foggy |description=Ignores opponent's {{Boost|UpUp}}{{Boost|DownDown}} BOOSTs }}'''Foggy''' is a Trait. == Effects == A Beastie with Foggy is unaffected by Boosts on all opponent Beasties, both positive and negative. Category:Traits")
  • 00:37, 19 November 2024Hydrolm (hist | edit) ‎[2,173 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=93 |name=Hydrolm |image=<gallery> HydrolmIdle.png|Normal HydrolmRaremorph.png|Raremorph </gallery> |recruit=Restore 30+ STAMINA at one time on a Beastie |training=+2{{Mind}}POW, +2{{Mind}}DEF |exp=1,050,000 |color1=rgb(118, 131, 173) 0%, rgb(94, 136, 187) 53%, rgb(102, 173, 203) 100% |color2=rgb(2, 191, 242) 0%, rgb(15, 255, 197) 51%, rgb(45, 255, 145) 100% |color3=rgb(255, 141, 47) 0%, rgb(255, 164, 36) 50%, rgb(255, 164, 36) 100% |co...")
  • 00:32, 19 November 2024Proteos (hist | edit) ‎[1,884 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=92 |name=Proteos |image=<gallery> ProteosIdle.png|Normal ProteosRaremorph.png|Raremorph </gallery> |recruit=Have this Beastie survive an attack with 50 POW or more |training=+1{{Mind}}DEF |exp=1,070,000 |color1=rgb(70, 138, 217) 0%, rgb(103, 200, 255) 49%, rgb(108, 229, 255) 100% |color1rare=rgb(255, 32, 95) 0%, rgb(255, 105, 168) 100% }} <blockquote>''"Their heart beats only twice per minute. Their "eyes" are fake; in fact, they are bli...")
  • 00:28, 19 November 2024Torpor (hist | edit) ‎[326 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Torpor |description={{Body}}{{Spirit}}{{Mind}}POW{{Boost|UpUpUp}} when they use Free Ball }}'''Torpor''' is a Trait. == Effects == After this Beastie uses Free Ball, they boost their {{Body}}Body POW, {{Spirit}}Spirit POW, and {{Mind}}Mind POW +3 each. Category:Traits")
  • 00:22, 19 November 2024Restoration (hist | edit) ‎[229 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Restoration |description=Recieves 2x healing }}'''Restoration''' is a Trait. == Effects == If this Beastie's Stamina would be restored, it is restored twice that much instead. Category:Traits")
  • 00:13, 19 November 2024Opposur (hist | edit) ‎[2,361 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=90 |name=Opposur |image=<gallery> OpposurIdle.png|Normal OpposurRaremorph.png|Raremorph </gallery> |recruit=Deal 50+ damage to this Beastie without WIPING them out |training=+1{{Body}}POW, +1{{Spirit}}POW |exp=1,100,000 |color1=rgb(228, 123, 57) 0%, rgb(227, 122, 77) 100% |color2=rgb(219, 80, 52) 0%, rgb(226, 148, 73) 100% |color3=rgb(255, 246, 28) 0%, rgb(255, 178, 28) 50%, rgb(255, 144, 28) 100% |color4=rgb(168, 107, 147) 0%, rgb(213...")
  • 00:10, 19 November 2024Competitive (hist | edit) ‎[301 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Competitive |description=Copies any {{Boost}}BOOSTs that opponents get }}'''Competitive''' is a Trait. == Effects == Whenever any of this Beastie's opponents gain a positive Boost, this Beastie also gains the same type and amount of Boost. Category:Traits")
  • 00:09, 19 November 2024Hardy (hist | edit) ‎[472 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Hardy |description=Restores 10 STAMINA after taking any damage }}'''Hardy''' is a Trait. == Effects == Whenever this Beastie is dealt damage by any source, it immediately heals 10 Stamina. This does not affect loss of Stamina by non-damage sources, such as the {{Sweaty|desc=false}} feeling or the Jeer play. {{NeedsResearch|reason=Does this ability still trigger when this Beastie is wiped out by an attack?}} Category:Traits")
  • 00:00, 19 November 2024Gremlur (hist | edit) ‎[1,959 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=89 |name=Gremlur |image=<gallery> GremlurIdle.png|Normal GremlurRaremorph.png|Raremorph </gallery> |recruit=Make any Beastie feel {{Nervous|desc=false}}, {{Stressed|desc=false}}, or {{Shook|desc=false}} |training=+1{{Mind}}POW, +1{{Spirit}}DEF |exp=1,100,000 |color1=rgb(123, 107, 255) 0%, rgb(165, 113, 255) 48%, rgb(180, 113, 255) 100% |color2=rgb(179, 84, 213) 0%, rgb(239, 108, 224) 48%, rgb(255, 75, 186) 100% |color3=rgb(128, 161, 222...")
  • 23:59, 18 November 2024Slippery (hist | edit) ‎[289 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Slippery |description=Makes adjacent allies receive attacks in their place }}'''Slippery''' is a Trait. == Effects == If this Beastie would receive an attack while adjacent to another ally Beastie, that Beastie receives the attack instead. Category:Traits")
  • 23:52, 18 November 2024Bindiva (hist | edit) ‎[3,612 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=88 |name=Bindiva |image=<gallery> BindivaIdle.png|Normal BindivaRaremorph.png|Raremorph </gallery> |recruit=Launch an attack while your Beasties are both at the net |training=+2{{Mind}}POW |exp=1,120,000 |color1=rgb(118, 138, 205) 0%, rgb(151, 129, 222) 50%, rgb(210, 168, 177) 74%, rgb(217, 168, 176) 100% |color2=rgb(243, 101, 101) 0%, rgb(243, 70, 91) 50%, rgb(243, 117, 177) 83%, rgb(243, 139, 229) 100% |color3=rgb(255, 166, 33) 0%, rg...")
  • 23:50, 18 November 2024Thief (hist | edit) ‎[362 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Thief |description=Whenever they MOVE or SHIFT, takes the ball from their ally }}'''Thief''' is a Trait. == Effects == Whenever this Beastie takes the Move action or is Shifted by a Play or Trait's effect, this Beastie takes the ball from its ally. {{NeedsResearch|reason=Does this make the ball Volleyed?}} Category:Traits")
  • 23:36, 18 November 2024Froofulks (hist | edit) ‎[2,893 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=87 |name=Froofulks |image=<gallery> FroofulksIdle.png|Normal FroofulksRaremorph.png|Raremorph </gallery> |recruit=Restore STAMINA 5+ times |training=+2{{Spirit}}POW |exp=1,020,000 |color1=rgb(87, 54, 135) 0%, rgb(106, 36, 85) 42%, rgb(145, 35, 81) 100% |color2=rgb(210, 0, 60) 0%, rgb(249, 18, 84) 26%, rgb(255, 46, 33) 55%, rgb(254, 65, 85) 72%, rgb(252, 69, 15) 100% |color3=rgb(255, 222, 194) 0%, rgb(255, 226, 179) 50%, rgb(255, 244...")
  • 23:35, 18 November 2024Protector (hist | edit) ‎[282 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Protector |description={{Spirit}} POW{{Boost}} when ally receives any attack }}'''Protector''' is a Trait. == Effects == Whenever this Beastie's ally receives an attack, this Beastie gains a +1 Boost to {{Spirit}}Spirit POW. Category:Traits")
  • 23:34, 18 November 2024Treat (hist | edit) ‎[313 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Treat |description=Restores 20 STAMINA to ally when TAGGED IN }}'''Treat''' is a Trait. == Effects == Whenever this Beastie tags in from the bench, and when the match starts if this Beastie starts on the field, this Beastie's active ally heals 20 Stamina. Category:Traits")
  • 23:27, 18 November 2024Jellibat (hist | edit) ‎[2,734 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=86 |name=Jellibat |image=<gallery> JellibatIdle.png|Normal JellibatRaremorph.png|Raremorph </gallery> |recruit=Restore STAMINA 2+ times |training=+1{{Spirit}}POW |exp=1,020,000 |color1=rgb(255, 185, 19) 0%, rgb(255, 230, 0) 100% |color2=rgb(219, 41, 63) 0%, rgb(255, 45, 56) 34%, rgb(255, 98, 98) 68%, rgb(255, 108, 66) 100% |color3=rgb(255, 248, 217) 0%, rgb(255, 251, 237) 100% |color4=rgb(152, 255, 28) 0%, rgb(210, 255, 12) 76%, rg...")
  • 23:14, 18 November 2024Beelb (hist | edit) ‎[1,951 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=85 |name=Beelb |image=<gallery> BeelbIdle.png|Normal BeelbRaremorph.png|Raremorph </gallery> |recruit=Let this Beastie boost {{Body}}POW to {{Boost}}{{Boost}}{{Boost}} or more |training=+2 {{Body}}POW |exp=1,040,000 |color1=rgb(137, 173, 136) 0%, rgb(190, 212, 145) 51%, rgb(206, 200, 150) 99% |color2=rgb(70, 103, 93) 0%, rgb(119, 78, 63) 52%, rgb(91, 91, 91) 100% |color3=rgb(253, 120, 18) 0%, rgb(221, 88, 31) 50%, rgb(253, 42, 0) 100%...")
  • 23:13, 18 November 2024Charge (hist | edit) ‎[330 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Charge |description={{Body}}{{Spirit}}{{Mind}}POW {{Boost}} at the end of each turn }}'''Charge''' is a Trait. == Effects == At the end of each of this Beastie's coach's turns, it Boosts its own {{Body}}Body POW, {{Spirit}}Spirit POW, and {{Mind}}Mind POW +1 each. Category:Traits")
  • 17:37, 18 November 2024Debugly (hist | edit) ‎[2,212 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=84 |name=Debugly |image=<gallery> DebuglyIdle.png|Normal DebuglyRaremorph.png|Raremorph </gallery> |recruit=Have this Beastie survive an attack with 50 POW or more |training=+1{{Mind}}DEF |exp=1,070,000 |color1=rgb(58, 163, 211) 0%, rgb(53, 157, 222) 50%, rgb(49, 135, 230) 100% |color2=rgb(80, 144, 254) 0%, rgb(77, 112, 245) 50%, rgb(108, 99, 245) 100% |color3=rgb(189, 183, 144) 0%, rgb(186, 171, 116) 50%, rgb(180, 143, 107) 100% |colo...")
  • 17:23, 18 November 2024Boldlur (hist | edit) ‎[2,318 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=77 |name=Boldlur |image=<gallery> BoldlurIdle.png|Normal BoldlurRaremorph.png|Raremorph </gallery> |recruit=Boost {{Body}}DEF{{Boost}}{{Boost}}{{Boost}}{{Boost}} or more on a Beastie |training=+3{{Body}}DEF |exp=1,020,000 |color1=rgb(131, 104, 119) 0%, rgb(141, 105, 104) 64%, rgb(143, 117, 112) 100% |color2=rgb(168, 87, 103) 0%, rgb(186, 102, 88) 50%, rgb(186, 114, 70) 100% |color3=rgb(79, 68, 182) 0%, rgb(81, 136, 186) 40%, rgb(50, 188...")
  • 17:08, 18 November 2024Musselbound (hist | edit) ‎[1,862 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=71 |name=Musselbound |image=<gallery> MusselboundIdle.png|Normal MusselboundRaremorph.png|Raremorph </gallery> |recruit=Receive 3+ {{Body}}BODY attacks |training=+3 {{Body}}POW |exp=1,070,000 |color1=rgb(255, 109, 63) 0%, rgb(255, 86, 99) 71%, rgb(255, 94, 132) 100% |color2=rgb(119, 127, 255) 0%, rgb(103, 159, 255) 52%, rgb(0, 209, 255) 100% |color3=rgb(76, 107, 230) 0%, rgb(51, 139, 255) 50%, rgb(8, 153, 230) 100% |color4=rgb(204, 223...")
  • 17:07, 18 November 2024Musclebrain (hist | edit) ‎[377 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Musclebrain |description=Non-{{Body}} attacks become {{Body}} and are 30% stronger }}'''Musclebrain''' is a Trait. == Effects == All attacks used by this Beastie that are {{Mind}}Mind or {{Spirit}}Spirit type become {{Body}}Body type instead. In addition, all attacks changed this way deal an additional 30% damage. Category:Traits")
  • 16:58, 18 November 2024Mudslee (hist | edit) ‎[2,037 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox beastie |number=69 |name=Mudslee |image=<gallery> MudsleeIdle.png|Normal MudsleeRaremorph.png|Raremorph </gallery> |recruit=Make this Beastie feel {{Angry|desc=false}} or {{Sweaty|desc=false}} |training=+2 {{Spirit}}DEF |exp=1,030,000 |color1=rgb(129, 175, 96) 0%, rgb(152, 196, 37) 51%, rgb(186, 196, 68) 100% |color2=rgb(255, 175, 10) 0%, rgb(255, 137, 28) 50%, rgb(244, 124, 56) 100% |color3=rgb(186, 152, 118) 0%, rgb(191, 126, 87) 50%, rgb(207, 118, 9...")
  • 16:57, 18 November 2024Moist (hist | edit) ‎[419 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Moist |description=Immune to feeling {{Sweaty|desc=false}} }}'''Moist''' is a Trait. == Effects == This Beastie cannot feel {{Sweaty}}. {{NeedsResearch|reason=How does this interact with Trait Dancing this trait to a Beastie that's already Sweaty? If this removes the Sweaty feeling, how does this interact with feeling Sweaty because a Beastie is about to metamorph?}} Category:Traits")
  • 16:55, 18 November 2024Chill (hist | edit) ‎[375 bytes]DrChillbrain (talk | contribs) (Created page with "{{Infobox trait |name=Chill |description=Opponents can't make them feel {{Angry|desc=false}} }}'''Chill''' is a Trait. == Effects == This Beastie cannot be made to feel {{Angry}} by any effects of the opposing team. This trait does not stop effects of this Beastie's own team that would cause them to feel {{Angry|desc=false}}, such as Shield. Category:Traits")
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